Game Design - 3D modeling - Animation - Illustration

ABOUT

Laura Melati Reber, born in 1990

Swiss Game Designer, Concept Artist, Illustrator, 3D Modeler and Animator.

 

MILESTONES

2026

LEAD ARTIST
Diditopia Games - Release of historical learning game for young students

2025

LEAD ARTIST
PEC Game Design - Roguelike Deckbuilder "Darkest Cube" (released in May 2026)

2018

CONCEPT ARTIST and 3D ARTIST, SOUND LEAD
Stray Fawn Studio - Worked on two games: "Niche - a genetics survival game" and "Nimbatus - a space drone constructor"

2015

BACHELOR
Produkt- und Industriedesign, Vertiefung Game Design

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Shipped game projects, where I contributed substantially:

+ Niche - a genetics survival game

+ Nimbatus - a space drone constructor

+ Darkest Cube (Roguelike Deckbuilder)

+ The Thief of Homburg (Educational Game with historical context)

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Software:

Blender 3D
Cinema 4D
3DS Max
Unity 3D
Adobe Suite
Krita
Inkscape
& more...

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Founder & board member of the BGDA

Volunteering for pushing the Swiss indie game market

Laura Reber Bewerbungsfoto