Swiss Game Designer, Illustrator, 3D Modeler and Animator.
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2026 - LEAD ARTIST - Diditopia Games
2025 - LEAD ARTIST - PEC Game Design
2018 - CONCEPT and 3D ARTIST, SOUND LEAD - Stray Fawn Studio
2015 - Bachelor in Produkt- und Industriedesign, Vertiefung
GAME DESIGN
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Finalised Game Projects:
- Niche - a genetics survival game
- Nimbatus - a space drone constructor
- Darkest Cube (Roguelike Deckbuilder)
- The Thief of Homburg (Educational Game with historical context)
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Software:
Blender 3D
Cinema 4D
3DS Max
Unity 3D
Adobe Suite
Krita
Inkscape
& more...

