Illustration, 3D, Game Design - Laura Reber

Bio

Swiss Game Designer, Illustrator, 3D Modeler and Animator.

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2026 - LEAD ARTIST - Diditopia Games

2025 - LEAD ARTIST - PEC Game Design

2018 - CONCEPT and 3D ARTIST, SOUND LEAD - Stray Fawn Studio

2015 - Bachelor in Produkt- und Industriedesign, Vertiefung GAME DESIGN

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Finalised Game Projects:

- Niche - a genetics survival game

- Nimbatus - a space drone constructor

- Darkest Cube (Roguelike Deckbuilder)

- The Thief of Homburg (Educational Game with historical context)

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Software:

Blender 3D
Cinema 4D
3DS Max
Unity 3D
Adobe Suite
Krita
Inkscape
& more...

Laura Reber Bewerbungsfoto