Swiss Game Designer, Concept Artist, Illustrator, 3D Modeler and Animator.
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MILESTONES
2026
LEAD ARTIST - Diditopia Games - Release of historical learning game for young students
2025
LEAD ARTIST - PEC Game Design - Roguelike Deckbuilder "Darkest Cube" (released in May 2026)
2018
CONCEPT ARTIST and 3D ARTIST, SOUND LEAD - Stray Fawn Studio - Worked on two games: "Niche - a genetics survival game" and "Nimbatus - a space drone constructor"
2015
BACHELOR in Produkt- und Industriedesign, Vertiefung GAME DESIGN
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Shipped game projects, where I contributed substantially:
+ Niche - a genetics survival game
+ Nimbatus - a space drone constructor
+ Darkest Cube (Roguelike Deckbuilder)
+ The Thief of Homburg (Educational Game with historical context)
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Software:
Blender 3D
Cinema 4D
3DS Max
Unity 3D
Adobe Suite
Krita
Inkscape
& more...
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Founder & board member of the BGDA
Volunteering for pushing the Swiss indie game market

